The SQuad data structure represents the connectivity of a triangle mesh by its “S table” of about 2 rpt (integer references per triangle). Yet it allows for a simple implement...
Topraj Gurung, Daniel E. Laney, Peter Lindstrom, J...
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
This paper presents an efficient method for optimizing power/ground (P/G) networks by widening wires and adding decoupling capacitors (decaps). It proposes a structured skeleton t...
— This paper is about load-balancing packets across multiple paths inside a switch, or across a network. It is motivated by the recent interest in load-balanced switches. Load-ba...
Isaac Keslassy, Cheng-Shang Chang, Nick McKeown, D...
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...