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ACCV
2006
Springer
15 years 10 months ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi
NSPW
2006
ACM
15 years 10 months ago
PKI design for the real world
What would a PKI look like if it were designed for implementability and deployability rather than strict adherence to a particular theoretical or mathematical model? This paper pr...
Peter Gutmann
140
Voted
FOCS
2005
IEEE
15 years 9 months ago
Linear Lower Bounds on Real-World Implementations of Concurrent Objects
This paper proves   ¡ £ ¥ lower bounds on the time to perform a single instance of an operation in any implementation of a large class of data structures shared by £ processe...
Faith Ellen Fich, Danny Hendler, Nir Shavit
95
Voted
MSE
2005
IEEE
111views Hardware» more  MSE 2005»
15 years 9 months ago
Real World SOC Experience for the Classroom
System-on-Chip design is an important new trend in the design of complex integrated circuits. The integration of a microprocessor, memory and peripherals onto a single die opens n...
Johannes Grad, James E. Stine, David D. Neiman
135
Voted
VISUALIZATION
2005
IEEE
15 years 9 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga