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ECCV
2008
Springer
15 years 25 days ago
Floor Fields for Tracking in High Density Crowd Scenes
Abstract. This paper presents an algorithm for tracking individual targets in high density crowd scenes containing hundreds of people. Tracking in such a scene is extremely challen...
Saad Ali, Mubarak Shah
MTA
2011
184views Hardware» more  MTA 2011»
13 years 1 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
ICIP
2008
IEEE
15 years 20 days ago
Geodesic active regions for segmentation and tracking of human gestures in sign language videos
Reliable segmentation and motion tracking algorithms are required to achieve gesture detection and tracking for human-machine interaction. In this paper we present an efficient me...
Olga Diamanti, Petros Maragos
ICRA
2002
IEEE
70views Robotics» more  ICRA 2002»
14 years 3 months ago
The Operational Space Formulation Implementation to Aircraft Canopy Polishing using a Mobile Manipulator
The Operational Space Formulation creates a framework for the analysis and control of manipulator systems with respect to the behavior of their end-effectors. Its application to ...
Rodrigo S. Jamisola, Marcelo H. Ang, Denny Oetomo,...
ICAS
2009
IEEE
131views Robotics» more  ICAS 2009»
14 years 2 months ago
Gait Synthesis for Legged Underwater Vehicles
Legged autonomous vehicles move by executing patterns of leg-joint angles known as gaits. Synthesizing gaits by hand is a complex and time-consuming task which becomes even more c...
Andrew German, Michael R. M. Jenkin