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CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
PRICAI
2004
Springer
14 years 2 months ago
Creative 3D Designs Using Interactive Genetic Algorithm with Structured Directed Graph
We propose a methodology for representing artificial creatures like 3D flowers. Directed graph and Lindenmayer system (L-system) are commonly involved in AI-based creativity resear...
Hyeun-Jeong Min, Sung-Bae Cho
AAMAS
2010
Springer
13 years 8 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
HAPTICS
2006
IEEE
14 years 2 months ago
Haptic-Based Biometrics: A Feasibility Study
Biometric systems identify users based on behavioral or physiological characteristics. The advantages of such systems over traditional authentication methods such as passwords are...
Mauricio Orozco Trujillo, Yednek Asfaw, Shervin Sh...
ATAL
2003
Springer
14 years 1 months ago
A formal compositional model of multiagent interaction
Interaction protocols for multiagent systems have been described diagrammatically in an extension of UML called AUML (Agent UML). In this paper, we show how to translate these pro...
Sea Ling, Seng Wai Loke