Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
We propose a methodology for representing artificial creatures like 3D flowers. Directed graph and Lindenmayer system (L-system) are commonly involved in AI-based creativity resear...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Biometric systems identify users based on behavioral or physiological characteristics. The advantages of such systems over traditional authentication methods such as passwords are...
Interaction protocols for multiagent systems have been described diagrammatically in an extension of UML called AUML (Agent UML). In this paper, we show how to translate these pro...