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MM
2006
ACM
103views Multimedia» more  MM 2006»
14 years 1 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
CVBIA
2005
Springer
14 years 1 months ago
Analyzing Anatomical Structures: Leveraging Multiple Sources of Knowledge
Analysis of medical images, especially the extraction of anatomical structures, is a critical component of many medical applications: surgical planning and navigation, and populati...
W. Eric L. Grimson, Polina Golland
ACMACE
2004
ACM
14 years 28 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ICCV
2007
IEEE
14 years 9 months ago
A Scalable Approach to Activity Recognition based on Object Use
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Jianxin Wu, Adebola Osuntogun, Tanzeem Choudhury, ...
VIS
2009
IEEE
246views Visualization» more  VIS 2009»
14 years 8 months ago
Supercubes: A High-Level Primitive for Diamond Hierarchies
Abstract-- Volumetric datasets are often modeled using a multiresolution approach based on a nested decomposition of the domain into a polyhedral mesh. Nested tetrahedral meshes ge...
Kenneth Weiss, Leila De Floriani