This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
This paper presents an end-to-end synthesis technique for lowpower distributed real-time system design. This technique synthesizes supply voltages of resources to optimize system-...
In contrast to the common belief that OpenMP requires data-parallel extensions to scale well on architectures with non-uniform memory access latency, recent work has shown that it ...
There has been a proliferation of block-diagram environments for specifying and prototyping DSP systems. These include tools from academia like Ptolemy [3], and GRAPE [7], and com...