Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
This paper describes FAST, a novel simulation methodology that can produce simulators that (i) are orders of magnitude faster than comparable simulators, (ii) are cycleaccurate, (...
Derek Chiou, Dam Sunwoo, Joonsoo Kim, Nikhil A. Pa...
We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of a critical points on the curv...
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
Several IP Traceback schemes employing packet marking have been proposed to trace DoS/DDoS attacks that use source address spoofing. The major challenges in the design of an ef...
Muthusrinivasan Muthuprasanna, G. Manimaran, Manso...