We study a general sub-class of concave games, which we call socially concave games. We show that if each player follows any no-external regret minimization procedure then the dyn...
In this paper we present statistical timing driven hMetisbased partitioning. We approach timing driven partitioning from a different perspective: we use the statistical timing cri...
This paper introduces minimal subset evaluation (MSE) as a way to reduce time spent on large-structure warm-up during the fastforwarding portion of processor simulations. Warm up ...
—Packet classification is a function increasingly used in a number of networking appliances and applications. Typically, sists of a set of abstract classifications, and a set o...
As communication and I/O traffic increase on the interconnection network of high-performance systems, network contention becomes a critical problem drastically reducing performan...