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DIGRA
2005
Springer
14 years 1 months ago
End of story? Quest, narrative and enactment in computer games
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
Anders Sundnes Løvlie
HICSS
2003
IEEE
85views Biometrics» more  HICSS 2003»
14 years 25 days ago
Revisiting the Firewall Abolition Act
Mobility and the New Global Economy are accompanied by requirements for dynamism and flexibility, with respect to e-commerce, inter-organizational activity, and security. The clas...
Philip Robinson, Jochen Haller
CQRE
1999
Springer
13 years 11 months ago
Electronic Payments: Where Do We Go from Here?
Currently, the Internet and the World Wide Web on-line business is booming, with traffic, advertising and content growing at sustained exponential rates. However, the full potentia...
Markus Jakobsson, David M'Raïhi, Yiannis Tsio...
VRML
1995
ACM
13 years 11 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
HPDC
2010
IEEE
13 years 8 months ago
Cluster-wide context switch of virtualized jobs
Clusters are mostly used through Resources Management Systems (RMS) with a static allocation of resources for a bounded amount of time. Those approaches are known to be insufficie...
Fabien Hermenier, Adrien Lebre, Jean-Marc Menaud