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FDG
2009
ACM
14 years 2 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
CGI
2003
IEEE
14 years 26 days ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
IIWAS
2008
13 years 9 months ago
Using conditional transformations for semantic user interface adaptation
The rapid growth of mobile Internet use requires highly flexible and adaptable user interfaces for web applications. Contextual data from various sources as for example device HMI...
Pascal Bihler, Merlin Fotsing, Günter Kniesel...
IUI
2011
ACM
12 years 10 months ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
FEDCSIS
2011
90views more  FEDCSIS 2011»
12 years 7 months ago
Services Composition Model for Home-Automation peer-to-peer Pervasive Computing
—Collaborative mechanisms between services are a crucial aspect in the recent development of pervasive computing systems based on the paradigm of service-oriented architecture. C...
Juan A. Holgado-Terriza, Sandra Rodríguez-V...