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MM
2004
ACM
90views Multimedia» more  MM 2004»
14 years 3 months ago
Learning on location with cinematic narratives
This paper describes a narrative-centered approach to learning using location-aware mobile devices, with theories of learning as the basis for a system that utilizes techniques fr...
Kevin Walker
ACMACE
2008
ACM
13 years 11 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
AAAI
2007
14 years 4 days ago
Enabling Intelligent Content Discovery on the Mobile Internet
The mobile Internet is a massive opportunity for mobile operators and content providers, but despite significant improvements in handsets, infrastructure, content, and charging m...
Barry Smyth, Paul Cotter, Stephen Oman
WMTE
2002
IEEE
14 years 2 months ago
KLeOS: A Personal, Mobile, Knowledge and Learning Organisation System
The design of a personal, mobile Knowledge and Learning Organisation System (KLeOS) is described. Studies of adult learning practice showed [1] that learning activity is mobile be...
Giasemi N. Vavoula, Mike Sharples
ICALT
2010
IEEE
13 years 11 months ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
Susan Gwee, Yam-San Chee, Ek-Ming Tan