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GECCO
1999
Springer
111views Optimization» more  GECCO 1999»
14 years 1 months ago
Evolving a behavior-based control architecture- From simulations to the real world
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
Marc Ebner, Andreas Zell
ICARCV
2002
IEEE
172views Robotics» more  ICARCV 2002»
14 years 2 months ago
Incremental map building using an occupancy grid for an autonomous monocular robot
This paper centres on the problem of estimating the location of features in the environment within a map building framework for a mobile robot with a single camera. Most of the ex...
R. Gartshore, A. Aguado, C. Galambos
ECAI
2004
Springer
14 years 2 months ago
When Are Behaviour Networks Well-Behaved?
Agents operating in the real world have to deal with a constantly changing and only partially predictable environment and are nevertheless expected to choose reasonable actions qui...
Bernhard Nebel, Yuliya Babovich-Lierler
AAAI
2007
13 years 11 months ago
Topological Mapping with Weak Sensory Data
In this paper, we consider the exploration of topological environments by a robot with weak sensory capabilities. We assume only that the robot can recognize when it has reached a...
Gregory Dudek, Dimitri Marinakis
AAAI
1994
13 years 10 months ago
Learning to Explore and Build Maps
Using the methods demonstrated in this paper, a robot with an unknown sensorimotor system can learn sets of features and behaviors adequate to explore a continuous environment and...
David Pierce, Benjamin Kuipers