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GECCO
1999
Springer
111views Optimization» more  GECCO 1999»
15 years 7 months ago
Evolving a behavior-based control architecture- From simulations to the real world
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
Marc Ebner, Andreas Zell
ICARCV
2002
IEEE
172views Robotics» more  ICARCV 2002»
15 years 8 months ago
Incremental map building using an occupancy grid for an autonomous monocular robot
This paper centres on the problem of estimating the location of features in the environment within a map building framework for a mobile robot with a single camera. Most of the ex...
R. Gartshore, A. Aguado, C. Galambos
ECAI
2004
Springer
15 years 8 months ago
When Are Behaviour Networks Well-Behaved?
Agents operating in the real world have to deal with a constantly changing and only partially predictable environment and are nevertheless expected to choose reasonable actions qui...
Bernhard Nebel, Yuliya Babovich-Lierler
AAAI
2007
15 years 5 months ago
Topological Mapping with Weak Sensory Data
In this paper, we consider the exploration of topological environments by a robot with weak sensory capabilities. We assume only that the robot can recognize when it has reached a...
Gregory Dudek, Dimitri Marinakis
AAAI
1994
15 years 4 months ago
Learning to Explore and Build Maps
Using the methods demonstrated in this paper, a robot with an unknown sensorimotor system can learn sets of features and behaviors adequate to explore a continuous environment and...
David Pierce, Benjamin Kuipers