In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
The major themes of our research include the creation of mobile robot systems that are robust and adaptive in rapidly changing environments and the view of integration as a basic ...
Alan C. Schultz, William Adams, Brian Yamauchi, Mi...
Two major themes of our research include the creation of mobile robot systems that are robust and adaptive in rapidly changing environments, and the view of integration as a basic ...
This paper describes the development and application of a piece of engineering software that provides a Problem Solving Environment (PSE) capable of launching, and interfacing wit...
C. E. Goodyer, Martin Berzins, Peter K. Jimack, L....