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WSC
2000
13 years 8 months ago
Abstract modeling for engineering and engagement level simulations
MODELING FOR ENGINEERING AND ENGAGEMENT LEVEL SIMULATIONS Robert M. McGraw Richard A. MacDonald RAM Laboratories, Inc. 6540 Lusk Boulevard, Suite C200 San Diego, CA 92121, U.S.A. ...
Robert M. McGraw, Richard A. MacDonald
VR
2002
IEEE
174views Virtual Reality» more  VR 2002»
13 years 7 months ago
Immersive and Interactive Exploration of Billion-Atom Systems
We have developed a visualization system, named Atomsviewer, to render a billion atoms from the results of a molecular dynamics simulation. This system uses a hierarchical view fr...
Ashish Sharma, Xinlian Liu, Paul Miller, Aiichiro ...
RT
2001
Springer
13 years 11 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
BMCBI
2006
129views more  BMCBI 2006»
13 years 7 months ago
Functional clustering of yeast proteins from the protein-protein interaction network
Background: The abundant data available for protein interaction networks have not yet been fully understood. New types of analyses are needed to reveal organizational principles o...
Taner Z. Sen, Andrzej Kloczkowski, Robert L. Jerni...
VMV
2003
174views Visualization» more  VMV 2003»
13 years 8 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl