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» Model Reuse through Hardware Design Patterns
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CBSE
2010
Springer
13 years 10 months ago
(Behavioural) Design Patterns as Composition Operators
Design patterns are typically defined informally, albeit in a standard format, and have to be programmed by the software designer into each new application. Thus although patterns ...
Kung-Kiu Lau, Ioannis Ntalamagkas, Cuong M. Tran, ...
ECMDAFA
2006
Springer
228views Hardware» more  ECMDAFA 2006»
13 years 11 months ago
Model Driven Development of Multi-Agent Systems
Abstract. Design patterns are templates of general solutions to commonlyoccurring problems in the analysis and design of software systems. In mature development processes, engineer...
Juan Pavón, Jorge J. Gómez-Sanz, Rub...
EUROMICRO
2009
IEEE
14 years 2 months ago
Using Design Patterns for Refactoring Real-World Models
— Many software development methodologies are based on modeling the real world. In some of these methodologies, real-world models are gradually transformed into software models, ...
Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ram...
DATE
2005
IEEE
278views Hardware» more  DATE 2005»
14 years 29 days ago
Virtual Hardware Prototyping through Timed Hardware-Software Co-Simulation
Designers of factory automation applications increasingly demand for tools for rapid prototyping of hardware extensions to existing systems and verification of resulting behavior...
Franco Fummi, Mirko Loghi, Stefano Martini, Marco ...
EKAW
2008
Springer
13 years 9 months ago
A Pattern and Rule-Based Approach for Reusing Adaptive Hypermedia Creator's Models
The design of Adaptive Hypermedia is a difficult task which can be made easier if generic systems and AH creators' models are reused. We address this design problem in the set...
Nadjet Zemirline, Chantal Reynaud, Yolaine Bourda,...