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ESAW
2007
Springer
14 years 26 days ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
UIST
2010
ACM
13 years 4 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
INTERACT
1997
13 years 8 months ago
Objectives, strategies and resources as design drivers
ABSTRACT This paper builds on an existing model of human-computer interaction that focuses on the information structures employed as distributed information resources by users in d...
Bob Fields, Peter C. Wright, Michael D. Harrison
AVI
2006
13 years 8 months ago
Table-centric interactive spaces for real-time collaboration
Tables have historically played a key role in many real-time collaborative environments, often referred to as "war rooms". Today, these environments have been transforme...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
ACMIDC
2008
13 years 8 months ago
Embodying scientific concepts in the physical space of the classroom
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...