We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Abstract. Most character motion capture data does not contain secondary motions like detailed hand motion, therefore the resultant animation looks unnatural due to the stiffness of...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
In this paper, we compare temporal layered coding (TLC), as well as single-state coding (SSC), to multi-state video coding (MSVC) in the context of lossy video communications. MSV...
Sila Ekmekci Flierl, Thomas Sikora, Pascal Frossar...
The paper describes a multi-layer video coder based on spatiotemporal scalability and data partitioning. The coder consists of two parts: a low-resolution coder and full-resolutio...