In this paper, we investigate methods for improving the hit rates in the first level of memory hierarchy. Particularly, we propose victim cache structures to reduce the number of ...
Gokhan Memik, Glenn Reinman, William H. Mangione-S...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Infrastructure-as-a-Service (IaaS) cloud computing offers new possibilities to scientific communities. One of the most significant is the ability to elastically provision and relin...
The computational potential of artificial living systems can be studied without knowing the algorithms that govern their behavior. Modeling single organisms by means of socalled c...
Abstract. Based on theoretical issues and neurobiological evidence, considerable interest has recently focused on dynamic computational elements in neural systems. Such elements re...