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CGF
2010
199views more  CGF 2010»
13 years 6 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
JCC
2010
103views more  JCC 2010»
13 years 5 months ago
Conformational behavior of simple furanosides studied by optical rotation
: Experimental and theoretical specific optical rotations (OR) of anhydro, epithio, and epiminoderivatives of methyl tetrofuranosides in chloroform solutions have been compared an...
Jakub Kaminský, Ivan Raich, Katerina Tomc&a...
ICPR
2010
IEEE
13 years 5 months ago
A Re-evaluation of Pedestrian Detection on Riemannian Manifolds
Abstract--Boosting covariance data on Riemannian manifolds has proven to be a convenient strategy in a pedestrian detection context. In this paper we show that the detection perfor...
Diego Tosato, Michela Farenzena, Marco Cristani, V...
ICCS
2009
Springer
13 years 5 months ago
Bending Virtual Spring-Damper: A Solution to Improve Local Platoon Control
This article presents a local control approach to linear vehicle platooning. Linear platoon systems are sets of vehicles that use local or global perception capabilities to form a ...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
CGF
2010
141views more  CGF 2010»
13 years 4 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...