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CVPR
2008
IEEE
14 years 9 months ago
Generalised blurring mean-shift algorithms for nonparametric clustering
Gaussian blurring mean-shift (GBMS) is a nonparametric clustering algorithm, having a single bandwidth parameter that controls the number of clusters. The algorithm iteratively sh...
Miguel Á. Carreira-Perpiñán
ICPR
2004
IEEE
14 years 8 months ago
Complex Human Activity Recognition for Monitoring Wide Outdoor Environments
The problem of automatic recognition of human activities is among the most important and challenging open areas of research in Computer Vision. This paper presents a new approach ...
Arcangelo Distante, I. Gnoni, Marco Leo, Paolo Spa...
AIIDE
2009
13 years 5 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
CGF
2010
141views more  CGF 2010»
13 years 4 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
ICRA
2010
IEEE
151views Robotics» more  ICRA 2010»
13 years 6 months ago
Probabilistic target detection by camera-equipped UAVs
— This paper is motivated by the real world problem of search and rescue by unmanned aerial vehicles (UAVs). We consider the problem of tracking a static target from a bird’sey...
Andrew Colquhoun Symington, Sonia Waharte, Simon J...