Sciweavers

942 search results - page 57 / 189
» Modeling Physical Hypermedia Applications
Sort
View
CGI
2004
IEEE
14 years 1 months ago
Mixing Deformable and Rigid-Body Mechanics Simulation
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
DAGSTUHL
2009
13 years 11 months ago
Statistical Mechanics of On-line Learning
We introduce and discuss the application of statistical physics concepts in the context of on-line machine learning processes. The consideration of typical properties of very large...
Michael Biehl, Nestor Caticha, Peter Riegler
DATE
2003
IEEE
113views Hardware» more  DATE 2003»
14 years 3 months ago
Design Space Exploration for a Wireless Protocol on a Reconfigurable Platform
This paper describes a design space exploration experiment for a real application from the embedded networking domain - the physical layer of a wireless protocol. The application ...
Laura Vanzago, Bishnupriya Bhattacharya, Joel Camb...
TVCG
2011
138views more  TVCG 2011»
13 years 4 months ago
Shape: A 3D Modeling Tool for Astrophysics
—We present a flexible interactive 3D morpho-kinematical modeling application for astrophysics. Compared to other systems, our application reduces the restrictions on the physic...
Wolfgang Steffen, Nicholas Koning, Stephan Wenger,...
GRAPHICSINTERFACE
2003
13 years 11 months ago
Scanning Large-Scale Articulated Deformations
Scanning the deformation behavior of real objects is a useful technique to acquire physically realistic behavior. It has been shown previously how to acquire physically realistic ...
Jochen Lang, Dinesh K. Pai, Hans-Peter Seidel