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» Modeling Physical Hypermedia Applications
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CGI
2004
IEEE
15 years 6 months ago
Mixing Deformable and Rigid-Body Mechanics Simulation
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
DAGSTUHL
2009
15 years 4 months ago
Statistical Mechanics of On-line Learning
We introduce and discuss the application of statistical physics concepts in the context of on-line machine learning processes. The consideration of typical properties of very large...
Michael Biehl, Nestor Caticha, Peter Riegler
DATE
2003
IEEE
113views Hardware» more  DATE 2003»
15 years 8 months ago
Design Space Exploration for a Wireless Protocol on a Reconfigurable Platform
This paper describes a design space exploration experiment for a real application from the embedded networking domain - the physical layer of a wireless protocol. The application ...
Laura Vanzago, Bishnupriya Bhattacharya, Joel Camb...
TVCG
2011
138views more  TVCG 2011»
14 years 10 months ago
Shape: A 3D Modeling Tool for Astrophysics
—We present a flexible interactive 3D morpho-kinematical modeling application for astrophysics. Compared to other systems, our application reduces the restrictions on the physic...
Wolfgang Steffen, Nicholas Koning, Stephan Wenger,...
GRAPHICSINTERFACE
2003
15 years 4 months ago
Scanning Large-Scale Articulated Deformations
Scanning the deformation behavior of real objects is a useful technique to acquire physically realistic behavior. It has been shown previously how to acquire physically realistic ...
Jochen Lang, Dinesh K. Pai, Hans-Peter Seidel