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» Modeling User Affect from Causes and Effects
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CHI
2008
ACM
14 years 8 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
COMCOM
2006
151views more  COMCOM 2006»
13 years 7 months ago
Characteristic analysis of internet traffic from the perspective of flows
The necessity of network traffic monitoring and analysis is growing dramatically with increasing network usage demands from individual users as well as business communities. Most ...
Myung-Sup Kim, Young J. Won, James W. Hong
CHI
2011
ACM
12 years 11 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
IADIS
2004
13 years 9 months ago
Multiple Dimensions of User Satisfaction as Quality Criteria for Web Portals
In this paper, we present the application of a quality evaluation framework assessing the multiple dimensions that might affect users' satisfaction from a web portal. The fra...
Nikos Manouselis, Demetrios G. Sampson
BMCBI
2006
118views more  BMCBI 2006»
13 years 7 months ago
Predicting the effect of missense mutations on protein function: analysis with Bayesian networks
Background: A number of methods that use both protein structural and evolutionary information are available to predict the functional consequences of missense mutations. However, ...
Chris J. Needham, James R. Bradford, Andrew J. Bul...