Sciweavers

165 search results - page 1 / 33
» Modeling a Wearable Full-body Motion Capture System
Sort
View
IVA
2009
Springer
14 years 1 months ago
Augmenting Gesture Animation with Motion Capture Data to Provide Full-Body Engagement
Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
Pengcheng Luo, Michael Kipp, Michael Neff
3DPH
2009
163views Healthcare» more  3DPH 2009»
13 years 8 months ago
Discriminative Human Full-Body Pose Estimation from Wearable Inertial Sensor Data
Abstract. In this paper, a method is presented that allows reconstructing the full-body pose of a person in real-time, based on the limited input from a few wearable inertial senso...
Loren Arthur Schwarz, Diana Mateus, Nassir Navab
CVPR
2007
IEEE
14 years 9 months ago
Tracking-as-Recognition for Articulated Full-Body Human Motion Analysis
This paper addresses the problem of markerless tracking of a human in full 3D with a high-dimensional (29D) body model. Most work in this area has been focused on achieving accura...
Patrick Peursum, Svetha Venkatesh, Geoff A. W. Wes...
AUGHUMAN
2011
13 years 1 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
FGR
2006
IEEE
197views Biometrics» more  FGR 2006»
14 years 1 months ago
A Full-Body Gesture Database for Automatic Gesture Recognition
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
Bon-Woo Hwang, Sungmin Kim, Seong-Whan Lee