Sciweavers

859 search results - page 56 / 172
» Modeling and Deformation Method of Human Body Model Based on...
Sort
View
TVCG
2008
162views more  TVCG 2008»
13 years 8 months ago
3D Modeling of Optically Challenging Objects
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
Johnny Park, Avinash C. Kak
VRST
2003
ACM
14 years 2 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
PSIVT
2009
Springer
187views Multimedia» more  PSIVT 2009»
14 years 3 months ago
Video-Based Motion Capturing for Skeleton-Based 3D Models
In this paper, a semi-automatic method to capture motion data from a single-camera video is proposed. The input video is first segmented and analyzed, and a 3D character model wit...
Liang-Yu Shih, Bing-Yu Chen, Ja-Ling Wu
ML
2002
ACM
128views Machine Learning» more  ML 2002»
13 years 8 months ago
A Simple Method for Generating Additive Clustering Models with Limited Complexity
Additive clustering was originally developed within cognitive psychology to enable the development of featural models of human mental representation. The representational flexibili...
Michael D. Lee
ITIIS
2010
343views more  ITIIS 2010»
13 years 3 months ago
Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands
This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is kn...
Junchul Chun, Byungsung Lee