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MIRAGE
2007
Springer
14 years 4 months ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter
VISUALIZATION
2002
IEEE
14 years 3 months ago
Probabilistic Surfaces: Point Based Primitives to Show Surface Uncertainty
Efficient and informative visualization of surfaces with uncertainties is an important topic with many applications in science and engineering. Examples include environmental pol...
Gevorg Grigoryan, Penny Rheingans
WSCG
2004
120views more  WSCG 2004»
13 years 11 months ago
Voxelization of Solids Using Simplicial Coverings
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Antonio J. Rueda Ruiz, Rafael Jesús Segura,...
CORR
2007
Springer
109views Education» more  CORR 2007»
13 years 10 months ago
Graph rigidity, Cyclic Belief Propagation and Point Pattern Matching
—A recent paper [1] proposed a provably optimal polynomial time method for performing near-isometric point pattern matching by means of exact probabilistic inference in a chordal...
Julian John McAuley, Tibério S. Caetano, Ma...
CAIP
2009
Springer
202views Image Analysis» more  CAIP 2009»
13 years 8 months ago
Near-Regular Texture Synthesis
This paper describes a method for seamless enlargement or editing of difficult colour textures containing simultaneously both regular periodic and stochastic components. Such textu...
Michal Haindl, Martin Hatka