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CG
1998
Springer
13 years 9 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
TOG
2012
266views Communications» more  TOG 2012»
12 years 13 days ago
Structure-aware synthesis for predictive woven fabric appearance
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of f...
Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita...
CGF
2008
150views more  CGF 2008»
13 years 10 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 6 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
IROS
2009
IEEE
200views Robotics» more  IROS 2009»
14 years 4 months ago
Fast geometric point labeling using conditional random fields
— In this paper we present a new approach for labeling 3D points with different geometric surface primitives using a novel feature descriptor – the Fast Point Feature Histogram...
Radu Bogdan Rusu, Andreas Holzbach, Nico Blodow, M...