Sciweavers

1242 search results - page 43 / 249
» Modeling and Rendering of Real Environments
Sort
View
ENTCS
2007
86views more  ENTCS 2007»
15 years 4 months ago
On the Non-sequential Nature of Domain Models of Real-number Computation
Escard´o, Hofmann and Streicher showed that real-number computations in the interval-domain environment are inherently parallel, in the sense that they imply the presence of weak...
Thomas Anberrée
SIGGRAPH
1997
ACM
15 years 8 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
HAPTICS
2009
IEEE
15 years 11 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
EGPGV
2004
Springer
147views Visualization» more  EGPGV 2004»
15 years 10 months ago
I/O Strategies for Parallel Rendering of Large Time-Varying Volume Data
This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering proce...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling
SIGGRAPH
1993
ACM
15 years 8 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin