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EGH
2004
Springer
14 years 2 months ago
A flexible simulation framework for graphics architectures
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly conï¬...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
DATE
2002
IEEE
136views Hardware» more  DATE 2002»
14 years 2 months ago
Beyond UML to an End-of-Line Functional Test Engine
In this paper, we analyze the use of UML as a starting point to go from design issues to end of production testing of complex embedded systems. The first point is the analysis of ...
Andrea Baldini, Alfredo Benso, Paolo Prinetto, Ser...
ECOOP
2008
Springer
13 years 11 months ago
Liquid Metal: Object-Oriented Programming Across the Hardware/Software Boundary
Abstract. The paradigm shift in processor design from monolithic processors to multicore has renewed interest in programming models that facilitate parallelism. While multicores ar...
Shan Shan Huang, Amir Hormati, David F. Bacon, Rod...
CODES
2000
IEEE
14 years 1 months ago
Frequency interleaving as a codesign scheduling paradigm
Frequency interleaving is introduced as a means of conceptualizing and co-scheduling hardware and software behaviors so that software models with conceptually unbounded state and ...
JoAnn M. Paul, Simon N. Peffers, Donald E. Thomas
CODES
2004
IEEE
14 years 28 days ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...