Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
This paper examines some models of FSMs that can be implemented in dynamically and statically reconfigurable FPGAs. They enable circuits for the FSMs to be constructed in such a wa...
An integrated Belief-Desire-Intention (BDI) modeling framework is proposed for human decision making and planning, whose sub-modules are based on Bayesian belief network (BBN), De...
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...