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MONET
2010
85views more  MONET 2010»
15 years 2 months ago
A Secure Mechanism Design-Based and Game Theoretical Model for MANETs
Abderrezak Rachedi, Abderrahim Benslimane, Hadi Ot...
PE
2010
Springer
180views Optimization» more  PE 2010»
15 years 2 months ago
PCTL model checking of Markov chains: Truth and falsity as winning strategies in games
Harald Fecher, Michael Huth, Nir Piterman, Daniel ...
ATAL
2011
Springer
14 years 4 months ago
Improved computational models of human behavior in security games
Rong Yang, Christopher Kiekintveld, Fernando Ord&o...
AIIDE
2006
15 years 5 months ago
Modeling Self-Adapting and Multicultural Non-Player Characters in Artificial Worlds
Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
Samuel Marin