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GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
15 years 10 months ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 4 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 10 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
IAT
2008
IEEE
15 years 11 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
JMLR
2011
145views more  JMLR 2011»
14 years 11 months ago
Cumulative Distribution Networks and the Derivative-sum-product Algorithm: Models and Inference for Cumulative Distribution Func
We present a class of graphical models for directly representing the joint cumulative distribution function (CDF) of many random variables, called cumulative distribution networks...
Jim C. Huang, Brendan J. Frey