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ISMAR
2009
IEEE
14 years 4 months ago
In-place 3D sketching for authoring and augmenting mechanical systems
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
PCM
2004
Springer
171views Multimedia» more  PCM 2004»
14 years 3 months ago
SketchIt: Basketball Video Retrieval Using Ball Motion Similarity
Abstract. A prototype basketball video retrieval system is presented in this report. Retrieval is based on the similarity of ball motion in the clip with that in the query. The sys...
Sitaram Bhagavathy, Motaz A. El Saban
IJCAI
2007
13 years 11 months ago
Incremental Learning of Perceptual Categories for Open-Domain Sketch Recognition
Most existing sketch understanding systems require a closed domain to achieve recognition. This paper describes an incremental learning technique for opendomain recognition. Our s...
Andrew M. Lovett, Morteza Dehghani, Kenneth D. For...
MVA
2010
206views Computer Vision» more  MVA 2010»
13 years 4 months ago
Estimating the motion of plant root cells from in vivo confocal laser scanning microscopy images
Images of cellular structures in growing plant roots acquired using confocal laser scanning microscopy (CLSM) have some unusual properties that make motion estimation challenging....
Timothy J. Roberts, Stephen J. McKenna, Cheng-Jin ...
UML
1997
Springer
14 years 1 months ago
Systems, Views and Models of UML
In this paper we show by using the example of UML, how a software engineering method can bene t from an integrative mathematical foundation. The mathematical foundation is given b...
Ruth Breu, Radu Grosu, Franz Huber, Bernhard Rumpe...