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» Modeling pointing at targets of arbitrary shapes
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ESA
2006
Springer
105views Algorithms» more  ESA 2006»
13 years 10 months ago
Navigating Low-Dimensional and Hierarchical Population Networks
Abstract. Social networks are navigable small worlds, in which two arbitrary people are likely connected by a short path of intermediate friends that can be found by a "decent...
Ravi Kumar, David Liben-Nowell, Andrew Tomkins
NIPS
1992
13 years 8 months ago
Explanation-Based Neural Network Learning for Robot Control
How can artificial neural nets generalize better from fewer examples? In order to generalize successfully, neural network learning methods typically require large training data se...
Tom M. Mitchell, Sebastian Thrun
VRST
2004
ACM
14 years 13 days ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
GMP
2006
IEEE
154views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Manifold T-Spline
This paper develops the manifold T-splines, which naturally extend the concept and the currently available algorithms/techniques of the popular planar tensor-product NURBS and T-sp...
Ying He 0001, Kexiang Wang, Hongyu Wang, Xianfeng ...
TEDU
2011
243views Education» more  TEDU 2011»
13 years 1 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf