Synchronous groupware depends on the assumption that people are fully connected to the others in the group, but there are many situations (network delay, network outage, or explic...
Carl Gutwin, T. C. Nicholas Graham, Christopher Wo...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
— Existing channel assignment algorithms designed for multi-radio multi-channel wireless mesh networks (MRMC-WMN) mainly deal with orthogonal or nonoverlapped channels. But in re...
Mohammad Asadul Hoque, Xiaoyan Hong, Farhana Afroz
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
—Owing to the availability of low-cost and low-power CMOS cameras, Wireless Video Sensor Networks (WVSN) has recently become a reality. However video encoding is still a costly p...