Abstract. In this paper, we introduce some exploratory ideas and applications involving the gestural control of sonic textures. Three examples of how the gestural control of synthe...
Daniel Arfib, Jean-Michel Couturier, Jehan-Julien ...
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
While affective computing explicitly challenges the primacy of rationality in cognitivist accounts of human activity, at a deeper level it relies on and reproduces the same inform...
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
In this paper we investigate a possibility of using the face expression information for person biometrics. The idea of this research is that person's emotional face expressio...
Sergey Tulyakov, Thomas E. Slowe, Zhi Zhang, Venu ...