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VRST
2003
ACM
14 years 4 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
WWW
2003
ACM
14 years 4 months ago
Make it fresh, make it quick: searching a network of personal webservers
Personal webservers have proven to be a popular means of sharing files and peer collaboration. Unfortunately, the transient availability and rapidly evolving content on such host...
Mayank Bawa, Roberto J. Bayardo Jr., Sridhar Rajag...
AMKM
2003
Springer
14 years 4 months ago
Towards Agent-Mediated Knowledge Management
Abstract. In this paper, we outline the relation between Knowledge Management (KM) as an application area on the one hand, and software agents as a basic technology for supporting ...
Ludger van Elst, Virginia Dignum, Andreas Abecker
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 4 months ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
14 years 4 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
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