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140
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DATE
2004
IEEE
152views Hardware» more  DATE 2004»
15 years 7 months ago
A Design Methodology for the Exploitation of High Level Communication Synthesis
In this paper we analyse some methodological concerns that have to be faced in a design flow which contains automatic synthesis phases from high-level, system descriptions. In par...
Francesco Bruschi, Massimo Bombana
146
Voted
CIKM
2008
Springer
15 years 5 months ago
Academic conference homepage understanding using constrained hierarchical conditional random fields
We address the problem of academic conference homepage understanding for the Semantic Web. This problem consists of three labeling tasks - labeling conference function pages, func...
Xin Xin, Juanzi Li, Jie Tang, Qiong Luo
123
Voted
SIGGRAPH
1991
ACM
15 years 7 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
123
Voted
FPLAY
2008
15 years 5 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
109
Voted
HAPTICS
2006
IEEE
15 years 9 months ago
Standardized Evaluation of Haptic Rendering Systems
The development and evaluation of haptic rendering algorithms presents two unique challenges. Firstly, the haptic information channel is fundamentally bidirectional, so the output...
Emanuele Ruffaldi, Dan Morris, Timothy Edmunds, Fe...