Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
In this paper, we describe a conceptual framework and address the related issues and solutions in the identification of three major challenges for the development and evaluation of...
Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Di...
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...