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» Modelling Learning in an Educational Game
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FLAIRS
2009
13 years 7 months ago
Beating the Defense: Using Plan Recognition to Inform Learning Agents
In this paper, we investigate the hypothesis that plan recognition can significantly improve the performance of a casebased reinforcement learner in an adversarial action selectio...
Matthew Molineaux, David W. Aha, Gita Sukthankar
PAMI
2007
186views more  PAMI 2007»
13 years 9 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
ISF
2008
210views more  ISF 2008»
13 years 9 months ago
Affective e-Learning in residential and pervasive computing environments
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Liping Shen, Victor Callaghan, Ruimin Shen
ICALT
2005
IEEE
14 years 3 months ago
Building Repositories of Learning Objects in Specialized Domains: The Chasqui Approach
In this paper we describe the Chasqui approach to the construction of repositories of learning objects (LO) in specific knowledge areas. This approach is the result of our experie...
José Luis Sierra, Alfredo Fernández-...
CORR
2006
Springer
109views Education» more  CORR 2006»
13 years 9 months ago
Decision Making with Side Information and Unbounded Loss Functions
We consider the problem of decision-making with side information and unbounded loss functions. Inspired by probably approximately correct learning model, we use a slightly differe...
Majid Fozunbal, Ton Kalker