In this paper we propose techniques to dynamically downsize or upsize a cache accompanied by cache set/line shutdown to produce efficient caches. Unlike previous approaches, resiz...
Abstract. Networked embedded systems are composed of a large number of components that interact with the physical world via a set of sensors and actuators, have their own computati...
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...