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» Modelling and Animating Hand Wrinkles
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TOG
2008
122views more  TOG 2008»
13 years 7 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
CATA
2006
13 years 8 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
CA
2003
IEEE
14 years 23 days ago
Improvements on a Simple Muscle-Based 3D Face for Realistic Facial Expressions
Facial expressions play an important role in face-to-face communication. With the development of personal computers capable of rendering high quality graphics, computer facial ani...
The Duy Bui, Dirk Heylen, Anton Nijholt
SIGGRAPH
2010
ACM
13 years 11 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim