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» Modelling and Design of VAML
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DIGRA
2003
Springer
15 years 9 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ICSE
2003
IEEE-ACM
16 years 4 months ago
Improving UML Support for User Interface Design: A Metric Assessment of UMLi
The Unified Modeling Language (UML) has been widely accepted by application developers, but not so much by user interface (UI) designers. For this reason, the Unified Modeling Lan...
Paulo Pinheiro da Silva, Norman W. Paton
ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
15 years 8 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
IPPS
2006
IEEE
15 years 10 months ago
A design environment for mobile applications
In this paper we show how high-level UML models of mobile computing applications can be analysed for classical performance measures such as throughput. The approach proceeds by co...
Stephen Gilmore, Valentin Haenel, Jane Hillston, J...
WORDS
2002
IEEE
15 years 9 months ago
Auction System Design Using Open Multithreaded Transactions
Open Multithreaded Transactions form an advanced transaction model that provides features for controlling and structuring not only accesses to objects, as usual in transaction sys...
Jörg Kienzle, Alfred Strohmeier, Alexander B....