We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
The Unified Modeling Language (UML) has been widely accepted by application developers, but not so much by user interface (UI) designers. For this reason, the Unified Modeling Lan...
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
In this paper we show how high-level UML models of mobile computing applications can be analysed for classical performance measures such as throughput. The approach proceeds by co...
Stephen Gilmore, Valentin Haenel, Jane Hillston, J...
Open Multithreaded Transactions form an advanced transaction model that provides features for controlling and structuring not only accesses to objects, as usual in transaction sys...