How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
We develop a scheme for representing critical non-functional requirements (NFRs), and apply it to the domain of multimedia educational software (MES) to validate it. Our approach ...
This paper describes a proposed pilot educational program to teach middle and high school students the space shuttle processing operations. This pilot program involves a partnersh...
Mansooreh Mollaghasemi, Michael Georgiopoulos, Ann...
Software development is knowledge-intensive as well as collaborative work carried out by several persons. In this type of education, project-based exercises are conducted in order ...
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...