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» Modelling with implicit surfaces that interpolate
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PG
2003
IEEE
14 years 2 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
VIS
2007
IEEE
199views Visualization» more  VIS 2007»
14 years 11 months ago
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Miriah Meyer, Robert M. Kirby, Ross Whitaker
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
14 years 1 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
GIS
2005
ACM
14 years 10 months ago
In-network surface simplification for sensor fields
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...
Brian Harrington, Yan Huang
CGF
2005
252views more  CGF 2005»
13 years 9 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...