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» Modelling with implicit surfaces that interpolate
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JCST
2010
122views more  JCST 2010»
13 years 8 months ago
Harmonic Field Based Volume Model Construction from Triangle Soup
Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Chao-Hui Shen, Guo-Xin Zhang, Yu-Kun Lai, Shi-Min ...
ISVC
2009
Springer
14 years 4 months ago
Wavelet-Based Representation of Biological Shapes
Modeling, characterization and analysis of biological shapes and forms are important in many computational biology studies. Shape representation challenges span the spectrum from s...
Bin Dong, Yu Mao, Ivo D. Dinov, Zhuowen Tu, Yongga...
SIGGRAPH
1998
ACM
14 years 1 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
14 years 1 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
SI3D
2005
ACM
14 years 3 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...