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ANLP
1997
92views more  ANLP 1997»
13 years 9 months ago
CommandTalk: A Spoken-Language Interface for Battlefield Simulations
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
AAAI
2004
13 years 9 months ago
Common Sense Data Acquisition for Indoor Mobile Robots
Common sense knowledge can be efficiently collected from non-experts over the web in a similar fashion to the Open Mind family of distributed knowledge capture projects. We descri...
Rakesh Gupta, Mykel J. Kochenderfer
ATAL
2010
Springer
13 years 8 months ago
Avoiding the prisoner's dilemma in auction-based negotiations for highly rugged utility spaces
There is a number of recent research lines addressing complex negotiations in highly rugged utility spaces. However, most of them focus on overcoming the problems imposed by the c...
Ivan Marsá-Maestre, Miguel A. López-...
HCI
2007
13 years 9 months ago
Augmented Metacognition Addressing Dynamic Allocation of Tasks Requiring Visual Attention
This paper discusses the use of cognitive models as augmented metacognition on task allocation for tasks requiring visual attention. In the domain of naval warfare, the complex and...
Tibor Bosse, Willem A. van Doesburg, Peter-Paul va...
WETICE
2003
IEEE
14 years 1 months ago
Developing Adaptive and Context-aware Applications in Dynamic Networks
Suitable programming models and associated supporting infrastructures are required to deal with large software systems dived in complex and dynamic network environments. Here, wit...
Marco Mamei, Franco Zambonelli, Letizia Leonardi