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SIGGRAPH
1998
ACM
13 years 11 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
APGV
2009
ACM
122views Visualization» more  APGV 2009»
14 years 1 days ago
Effects of scale change on distance perception in virtual environments
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimat...
Tien Dat Nguyen, Christine Ziemer, Jodie M. Plumer...
WSCG
2004
197views more  WSCG 2004»
13 years 8 months ago
Collision Prediction Using MKtrees
In this paper, the collision prediction between polyhedra under screw motions and a static scene using a new K dimensional tree data structure (Multiresolution Kdtree, MKtree) is ...
Marta Franquesa-Niubó, Pere Brunet
SI3D
2005
ACM
14 years 28 days ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
HPCA
2005
IEEE
14 years 29 days ago
Enterprise IT Trends and Implications for Architecture Research
The last decade has seen several changes in the structure and emphasis of enterprise IT systems. Specific infrastructure trends have included the emergence of large consolidated d...
Parthasarathy Ranganathan, Norman P. Jouppi