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VW
2000
Springer
215views Virtual Reality» more  VW 2000»
13 years 11 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
ICCV
1999
IEEE
14 years 9 months ago
Rigid and Articulated Motion Seen with an Uncalibrated Stereo Rig
This paper establishes a link between uncalibrated stereo vision and the motion of rigid and articulated bodies. The variation in the projective reconstruction of a dynamic scene ...
Andreas Ruf, Radu Horaud
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
APGV
2005
ACM
125views Visualization» more  APGV 2005»
14 years 1 months ago
Designing a tone mapping algorithm for road visibility experiments
In this paper, we propose a tone mapping operator based on a multiscale representation pattern and on thresholds of detection contrast computed for local adaptation luminances. Th...
Justine Grave, Roland Brémond
VW
1998
Springer
153views Virtual Reality» more  VW 1998»
13 years 11 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul