Sciweavers

156 search results - page 16 / 32
» Monitoring and state transparency of distributed systems
Sort
View
NETGAMES
2006
ACM
14 years 1 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
FAST
2009
13 years 5 months ago
BORG: Block-reORGanization for Self-optimizing Storage Systems
This paper presents the design, implementation, and evaluation of BORG, a self-optimizing storage system that performs automatic block reorganization based on the observed I/O wor...
Medha Bhadkamkar, Jorge Guerra, Luis Useche, Sam B...
RAID
2007
Springer
14 years 1 months ago
Vortex: Enabling Cooperative Selective Wormholing for Network Security Systems
We present a novel approach to remote traffic aggregation for Network Intrusion Detection Systems (NIDS) called Cooperative Selective Wormholing (CSW). Our approach works by select...
John R. Lange, Peter A. Dinda, Fabián E. Bu...
ICALP
2003
Springer
14 years 24 days ago
Resource Access and Mobility Control with Dynamic Privileges Acquisition
µKlaim is a process language that permits programming distributed systems made up of several mobile components interacting through multiple distributed tuple spaces. We present th...
Daniele Gorla, Rosario Pugliese
ICDCS
2008
IEEE
14 years 2 months ago
Toward Predictive Failure Management for Distributed Stream Processing Systems
Distributed stream processing systems (DSPSs) have many important applications such as sensor data analysis, network security, and business intelligence. Failure management is ess...
Xiaohui Gu, Spiros Papadimitriou, Philip S. Yu, Sh...