Sciweavers

843 search results - page 62 / 169
» Monte-Carlo Go Developments
Sort
View
COMPSAC
2003
IEEE
14 years 3 months ago
Just What Could Possibly Go Wrong In B2B Integration?
One important trend in enterprise-scale IT has been the increasing use of business-to-business integration (B2Bi) technologies to automate business processes that cross organisati...
Dean Kuo, Alan Fekete, Paul Greenfield, Julian Jan...
NIPS
1993
13 years 11 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
BMCBI
2008
146views more  BMCBI 2008»
13 years 10 months ago
ProLoc-GO: Utilizing informative Gene Ontology terms for sequence-based prediction of protein subcellular localization
Background: Gene Ontology (GO) annotation, which describes the function of genes and gene products across species, has recently been used to predict protein subcellular and subnuc...
Wen-Lin Huang, Chun-Wei Tung, Shih-Wen Ho, Shiow-F...
BMCBI
2007
123views more  BMCBI 2007»
13 years 10 months ago
GO for gene documents
Annotating genes and their products with Gene Ontology codes is an important area of research. One approach for doing this is to use the information available about these genes in...
Padmini Srinivasan, Xin Ying Qiu
CVPR
2009
IEEE
15 years 5 months ago
What's It Going to Cost You?: Predicting Effort vs. Informativeness for Multi-Label Image Annotations
Active learning strategies can be useful when manual labeling effort is scarce, as they select the most informative examples to be annotated first. However, for visual category ...
Sudheendra Vijayanarasimhan (University of Texas a...